
//#include "Console.h"
//
//class CustomConsole : public Console
//{
//public:
//	CustomConsole(const InputParameters& parameters):
//		Console(parameters)
//	{
//	}
//
//	~CustomConsole()
//	{
//	}
//
//	virtual void output(const ExecFlagType& type) override;
//
//private:
//
//};

//template <>
//InputParameters validParams<CustomConsole>();

#include "Action.h"
 
class CustomConsoleAction : public Action
{
public:
	CustomConsoleAction(InputParameters parameters) :
		Action(parameters)
	{

	}
	~CustomConsoleAction() {};

	virtual void act() override;
private:

};

template<>
InputParameters validParams<CustomConsoleAction>();